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- Copyright (C) 1989, 1990 Michael Sinz
- Copyright (C) 1990 Commodore-Amiga, Inc.
-
- FontMover 2.0 Documentation (Preliminary)
-
- FontMover is a utility that assists in managing your Amiga fonts. The
- FontMover will let you copy fonts from one directory to another, remove
- a font from a directory, and display a sample of the font.
-
- FontMover will correctly maintain the ".font" index files for the font
- directories. It will not generate missing ".font" files as this is the
- job of the FixFonts program. If you always use the FontMover to manage
- your fonts, you should never need to use FixFonts.
-
- The FontMover knows how to deal with the various ".font" types that are
- showing up in the system since 1.3. (There have been a few types since
- 1.3). In the event that you are adding a font to an existing
- family, the FontMover will make sure that they are of compatible type.
- If not, the FontMover will modify them to match in a compatible way.
- This also means that the FontMover can, while in 1.3, see and move a
- font that 1.3 Diskfont.library can not open.
-
- There is full keyboard control in the program:
-
- Pressing RETURN in the main window will make the first string gadget
- active. Pressing return in the first string gadget will make the second
- string gadget active. Pressing "1" will activate the first string gadget.
- Pressing "2" will activate the second string gadget. Pressing "SHIFT-1"
- or "SHIFT-2" will load FONTS: into that string gadget and load that list.
-
- To control the list gadgets (that is, move the highlight bar in them)
- you use the arrow keys. In the main window there are four list
- gadgets. These are controlled via the arrow keys based on the
- keyboard qualifier used in conjunction with them. They are:
-
- LEFT-SHIFT-arrow - Controls the LEFT font name list
- LEFT-ALT-arrow - Controls the LEFT font size list
-
- RIGHT-SHIFT-arrow - Controls the RIGHT font name list
- RIGHT-ALT-arrow - Controls the RIGHT font size list
-
- In the directory requester the arrow keys control the list gadget
- without any special qualifiers. The SPACEBAR signifies a
- 'double-click' on the current active line.
-
- Pressing RETURN in the Directory requester will activate the string
- gadget. Pressing RETURN in the Create Directory requester will
- activate the string gadget.
-
- To UN-Activate a string gadget without causing the next action,
- press the RIGHT-SHIFT-RIGHT-AMIGA keys together. This is the same
- as tapping on the MENU mouse button.
-
- In most parts of the program, the first character of the gadget is
- also a keyboard shortcut. However, in the directory requester, the
- CANCEL and CREATE gadgets caused problems and thus "C" is for CREATE
- and "N" or ESC is for CANCEL.
-
- In cases other than in HELP or ERROR displays, the user can press the
- HELP key (or '?' or 'H') for information.
-
- When a requester is up, you can press the first character of the
- gadgets or ESC for cancel/negative.
-
- If you get a requester that shows MORE and DONE, the DONE gadget will
- exit while the MORE gadget will continue with more of the text.
- (Since the requester text uses the Screen font, the times when you get
- a MORE gadget would depend on how much text can fit in your situation.)
-
- Also, you can press Y for the positive gadget and N for the negative
- gadget.
-
- CTRL-C and CTRL-\ are the same as the ESC key in any case where I do
- the ESC key.
-